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Plana

A randomly-generated adventure · By Plana

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Recent updates

Dungeons!
It's been a while but I've been steadily working on Plana. Most exciting thing for me is that now I get to start making randomly generated dungeons! It's early...
Hieroglyphic item information
New video is out about more society dynamics, check it out! Something I'd like to go into more detail on this blog though is the examine interface. I'm hoping I...
Smoothing out stuff
The ugly black squares are gone! Caves are now actually dark as well. In the cave our hero is holding some candles, which could be dropped in a Brothers Grimm f...
Island village
Just noticed on my previous post there's a settlement situated right on an island! So I had to check it out. It's small enough that you can fully map it (doing...
Track history or don't bother?
Been a bit distracted this month unfortunately but I hope to get back on Plana now (or soon?). I've been agonizing over the following question: should I actuall...
Actually making villages
You can now walk about a random village! Huts, clay pots and the roofs of the huts are all basically shown as they are in the screenshot here. The pots could ha...
Making villages
Civilization! In case it's not clear, the image above is a map of a randomly-generated village. The lighter paths are more trodden-upon. Blue=wall, red=door, gr...
A randomly-generated adventure
Have been working on-and-off for many years on an adventure game. More recently I've decided to devote more time to it. The world that you explore is randomly g...

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